Desain Perancangan E-Commerce Kain Tenun Lombok Desa Sukarara Lombok Tengah

Suriyati Suriyati

Abstract


Lombok is songket woven fabric which has embossed on cotton yarn, threads of silver or gold thread. Songket weaving craft that is learned by the women Sasak is a type of traditional weaving craft. Starting from the yarn manufacturing, dyeing, to the manufacture of woven fabrics, all done the old fashioned way. To make a yarn that will be used for weaving using natural materials, such as fiber pineapple, banana fiber, cotton, and bark. As for the dye, using natural dyes from ingredients that are also naturally anyway. To produce songket cloth of a width of 1.2 m and 2 m in length takes 2-4 weeks. Motif used in the manufacture of songket is a legacy handed down that are not allowed to diseberluaskan. It is said that the traditional songket motifs from village Lombok Sukarara reached more than 100 patterns. Nothing is recorded or drawn details, unless stored in the form of a master to learn generations to come. This study uses qualitative research aimed at understanding more deeply to a problem that is studied. This study investigates the problems in marketing and promoting traditional handicrafts woven Sasak by breaking factor in using fishbone diagrams. Woven Songket generated Lombok society is very unique, because here there is a meeting of western and eastern. Technically, the second meeting of the area led to the integration in other areas in Indonesia that did not exist. Along with the development, songket cloth or woven cloth Lombok has developed the idea, both in terms of the motive and the enrichment of the author, to give birth to works of Neat and very attractive to domestic and foreign tourists. Innovation targeted in this study is an application of e-commerce in helping to market, promote and manage sales songket online.

Keywords


E-commerce, Woven Fabrics, Lombok Sukarara

Full Text:

PDF

References


Andiani, D. 2012. Strategi Pengembangan KapasitasPengrajin Tenun di Desa Sukarara, Lombok Tengah, NTB. Kementerian pariwisata dan ekonomi kreatif.

Atmosudiro, S, D.S. Nugrahani, Chr. Wisma Nugraha Rich., Sektiadi, 2003. Model Pariwisata Budaya Berbasis Tenun di Lombok. Yogyakarta: UGM.

Atmosudiro, S, dkk. 2005. Model Pariwisata Budaya Berbasis Tenun di Lombok. Yogyakarta: UGM.

Fizrian, Destika. 2015. Perkembangan Jumlah Tenaga Kerja di UKM.http://destikafizriani.blogspot.co.id/2015/05/perkembangan-jumlah-tenaga-kerja-di-ukm.html diakses pada 18 april 2016

Fuady, Munir/ 2005. Pengantar Hukum Bisnis:Menata Bisnis Modern di Era Globalisasi, Edisi ke dua, Bandung: PT Citra Aditya Bakti.

Kominfo. 2014. Pengguna Internet di Indonesia Capai 82 Juta. https://kominfo.go.id/index.php/content/detail/3980/Kemkominfo%3A+Pengguna+Internet+di+Indonesia+Capai+82+Juta/0/berita_satker diakses pada tanggal 18 april 2016

Nofie, Imam. 2007. Mengenal E-Commerce .www.nofieimam.com diakses pada 18 april 2016

Norhandayani. 2011. Pengertian Kearifan Lokal.http://naninorhandayani.blogspot.co.id/2011/05/pengertian-kearifan-lokal.html diakses pada tanggal 25 April 2016)

Ridwan, N.A., Landasan Keilmuan Kearifan Lokal. Jurnal Studi Islam dan Budaya, 2007, Vol 5, (1), 27-38

Turban E, JE Aronson. 2001. Decision Support Systems and Intellegent Systems. New Jersey: Prentice Hall




DOI: http://dx.doi.org/10.35914/tomaega.v2i2.241

Refbacks

  • There are currently no refbacks.


Copyright (c) 2019 To Maega | Jurnal Pengabdian Masyarakat



Published by:

LPPM Universitas Andi Djemma, (P-ISSN: 2622-6332/ E-ISSN: 2622-6340),

Email: tomaega.unanda@gmail.com/ CP: 082188150380


TERINDEKS BY:


Crossref logodimensions.png 

 Creative Commons License
To Maega is licensed under a Creative Commons Attribution 4.0 International License.